Users have created 3D objects with
CAD applications such as CATIA, Pro/
Engineer, SolidWorks, and Unigraphics
since the late 1970s, said Neil Trevett,
vice president for embedded content at
graphics-chip maker Nvidia and pres-
ident of the Web3D Consortium,
developer of the Extensible 3D (X3D)
standard, a U3D rival.
However, Boyd said, the relative lack
of standards and open, affordable
tools has held back 3D development.
Nonetheless, 3D use has grown.
For example, as Figure 1 shows, in a
recent survey by market research firm
Gartner Inc. of US engineers who use
mechanical design applications, 72 per-
cent of respondents said they mainly
used 3D design in 2004, compared to
54 percent in 2000, noted Laurie Balch,
a Gartner principal analyst for design
and engineering.
Now that corporate and individual
users have broadband Internet con-
nections and computers with powerful
processors, Benoit said, more people
can receive, send, and work with 3D.
There is thus a demand by companies
for a way to use their 3D CAD-related
engineering data in nonengineering set-
tings by customer service, marketing,
sales, and other departments. However,
CAD products create large data sets in
proprietary formats that can take a long
time to transmit and that nonengineer-
ing departments can’t work with on the
applications they use.
“Viewing CAD data in mainstream
applications,” Benoit said, “in the past
has required proprietary software and
high-end hardware.”
“A number of software vendors have
developed digital content creation tools
to repurpose 3D data,” Boyd noted.
However, he said, the process is complex
and expensive because CAD data gen-
erally requires significant massaging to
yield content usable in business appli-
cations.
There is thus a demand for an open
file format, such as U3D, that would
enable easier, more widespread use of
3D CAD data, Trevett said.